
RULES
1)
Face off to start game, and second half
2) No release after face off until possession,
or ball enters box
3) Checking into boards automatic 2 minutes (non-releasable)
4) 5 fouls in a game and you foul out
5) Fighting:
    - Out for remainder of game,
and next game.
    - 2 fights in session—gone
for session
    - suspensions carry over from
1 session to the next
6) All penalties are at least 1 minute
7) No penalty flags used, arm signals with “flag
down” call
8) 10 second count to get ball over midline
9) Backcourt if ball is passed back, or if you
are legally checked back, results in a loss of ball.
10) Backcourt violations are delayed to allow defensive
team a chance for a fast break. If the defense does not come up
with ball, sound whistle, and award ball at midfield. (Center “X”)
11) Keep it in last 2 minutes if it is 2 goals
or less (stop clock if 2 goals or less)
12) Goalie starts with ball after goal is scored
on him.
13) Man up situation starts outside box toward
midfield.
14) Slow whistle and goal is scored. If it was
going to be a Technical foul, it is wiped out. If it was going to
be a personal foul, the team fouled starts with the ball at midfield,
man up. (Center “X”)
15) Overtime (Sudden Victory) starts with a face-off.
4 minutes for Men’s Club. Play until one teams scores. (Overtime
for Play-offs only!)
16) Complete equipment must meet safety standards
17) All substitutions are on the fly. One off,
and one on.
18) Goalies may come up and be an extra player
19) 2 – (20-22) minute running halves. (Pending
start time) 3 minute halftime.
20) 1 - 30 second time out per half, per team (Dead
Ball or possession anywhere on field)
21) Ball out of play—awarded to team that
did not cause ball to go out.
Updated 8/13/03
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