ZLAX Referee Training and Publications
45 Brookside Road, Braintree, MA  02184
781 843-9788   zlaxref@beld.net

 
- COC Mechanics
manual 2003
(.pdf)
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- 2-Man (.pdf)
- 3-Man (.pdf)
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RULES

 

1) Face off to start game, and second half
2) No release after face off until possession, or ball enters box
3) Checking into boards automatic 2 minutes (non-releasable)
4) 5 fouls in a game and you foul out
5) Fighting:
    - Out for remainder of game, and next game.
    - 2 fights in session—gone for session
    - suspensions carry over from 1 session to the next
6) All penalties are at least 1 minute
7) No penalty flags used, arm signals with “flag down” call
8) 10 second count to get ball over midline
9) Backcourt if ball is passed back, or if you are legally checked back, results in a loss of ball.
10) Backcourt violations are delayed to allow defensive team a chance for a fast break. If the defense does not come up with ball, sound whistle, and award ball at midfield. (Center “X”)
11) Keep it in last 2 minutes if it is 2 goals or less (stop clock if 2 goals or less)
12) Goalie starts with ball after goal is scored on him.
13) Man up situation starts outside box toward midfield.
14) Slow whistle and goal is scored. If it was going to be a Technical foul, it is wiped out. If it was going to be a personal foul, the team fouled starts with the ball at midfield, man up. (Center “X”)
15) Overtime (Sudden Victory) starts with a face-off. 4 minutes for Men’s Club. Play until one teams scores. (Overtime for Play-offs only!)
16) Complete equipment must meet safety standards
17) All substitutions are on the fly. One off, and one on.
18) Goalies may come up and be an extra player
19) 2 – (20-22) minute running halves. (Pending start time) 3 minute halftime.
20) 1 - 30 second time out per half, per team (Dead Ball or possession anywhere on field)
21) Ball out of play—awarded to team that did not cause ball to go out.


Updated 8/13/03

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